Defensive Skills
Defensive Skills
Combat mobility simply gives you more HP.
Skill |
Combat Mobility 1 |
---|
Points |
8 |
Unique Rule |
You have +1 HP. |
Unique Rule |
This skill doesn't work when you are wearing heavy armour or better. |
Details |
It won't stall death forever, but moving along with the blows of your enemy might give you enough time to finish him of. |
Level |
Upgrade to Level 2 by training 8 points |
Skill |
Combat Mobility 2 |
---|
Points |
16 |
Unique Rule |
You have +2 HP. |
Unique Rule |
This skill doesn't work when you are wearing heavy armour or better. |
Details |
You have reached the pinnacle of moving out of harms way. |
Sturdy stance defends against the stumble , fall or
bind effect in exchange for willpower.
Skill |
Sturdy Stance 1 |
---|
Points |
3 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a Stumble effect. |
Details |
Digging your heels in the sand, you keep standing where you are. |
Level |
Upgrade to Level 2 by training 4 points |
Skill |
Sturdy Stance 2 |
---|
Points |
7 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a Stumble or fall effect. |
Details |
You don't fall down so easily. They will have to work for that. |
Level |
Upgrade to Level 3 by training 5 points |
Skill |
Sturdy Stance 3 |
---|
Points |
12 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a Stumble, fall or bind effect. |
Unique Rule |
You can perform this skill once without spending WP after every short rest. |
Details |
Your legs tend to be strong enough to resist most magical barriers. |
Sturdy hands defends against the drop weapon effect in exchange
for willpower.
Skill |
Sturdy Hands 1 |
---|
Points |
4 |
WP |
2 |
Unique Rule |
If you spend 2 WP you can call Resist against a drop weapon effect. |
Details |
Bashing a weapon from your hands is harder than they think. |
Level |
Upgrade to Level 2 by training 4 points |
Skill |
Sturdy Hands 2 |
---|
Points |
8 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a drop weapon effect. |
Details |
A light grasp not a clingy one. It is all in the wrist. |
Level |
Upgrade to Level 3 by training 5 points |
Skill |
Sturdy Hands 3 |
---|
Points |
11 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a drop weapon effect. |
Unique Rule |
You can perform this skill once without spending WP after every short rest. |
Details |
Your weapon is your life. Rarely do you drop it. |
Clear head defends against the fear, daze and charm
effects in exchange for willpower.
Skill |
Clear Head 1 |
---|
Points |
4 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a fear effect. |
Details |
You are not distracted by fear that easily. |
Level |
Upgrade to Level 2 by training 4 points |
Skill |
Clear Head 2 |
---|
Points |
8 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a fear or daze effect. |
Details |
It is really hard to stun you. Even spellcasters might be surprised. |
Level |
Upgrade to Level 3 by training 5 points |
Skill |
Clear Head 3 |
---|
Points |
11 |
WP |
1 |
Unique Rule |
If you spend 1 WP you can call Resist against a fear, daze or charm effect. |
Unique Rule |
You can perform this skill once without spending WP after every short rest. |
Details |
You have seen it all. Nothing distracts you from the battle at hand. |
Anonymous (not verified)
Mon, 01-10-2012 22:42