Most characters faced with combat will wear some sort of armour. Each armour item starts with 3 counters on it. These represent the integrity of the armour. Every time you become injured (0 HP or lower), the armour is damaged and you must remove one counter. When all the counters are removed, the armour is damaged to such an extent that it no longer gives you extra HP. During downtime, you can have your armour repaired by paying the restore price. This restores all its 3 counters. You can only equip one armour item at a time.
Physrep Requirements
Light Armour
A fully covering armour of leather or hides.
Medium Armour
A fully covering armour of boiled leather, ring armour or several layers of leather.
Medium/Heavy Armour
A fully covering armour of boiled leather or ring armour, with a chain mail or scale mail vest or haubergeon that protects the torso.
Heavy Armour
A gambeson with a chain mail or scale mail hauberk protecting the torso, arms and upper legs. With plate greaves protecting the lower legs.
Massive/Heavy Armour
A gambeson with a chain mail or scale mail hauberk protecting the torso, arms and upper legs, with a breast plate on top. With plate greaves protecting the lower legs and a helmet to protect the head.
Massive Armour
A fully covering plate armour, including a helmet, a gorget, pauldrons, couters, vambraces, gauntlets, a cuirass with a fauld, tassets and a culet, a mail skirt, cuisses, poleyns, greaves, and sabatons.
Armour type | Market price | Restore price | HP Bonus | Special |
---|---|---|---|---|
Light | 200¢ | 200¢ | 1 | None |
Medium | 500¢ | 400¢ | 2 | None |
Medium/Heavy | 700¢ | 500¢ | 2 | Ignore 1 stumble per day. |
Heavy | 1100¢ | 600¢ | 3 | Ignore 1 stumble per day. |
Heavy/massive | 1600¢ | 700¢ | 3 | Ignore 1 stumble per short rest. |
Massive | 2100¢ | 800¢ | 4 | Ignore 1 stumble per short rest. |
=List of armour types |
Item | Light Armour |
---|---|
Market price | 200¢ |
Restore price | 200¢ |
Unique Rule | When wearing this, you have +1 HP. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Shared Rule | This item has special Physrep requirements. |
Item | Medium Armour |
---|---|
Market price | 500¢ |
Restore price | 400¢ |
Unique Rule | When wearing this, you have +2 HP. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Shared Rule | This item has special Physrep requirements. |
Item | Heavy/Medium Armour |
---|---|
Market price | 700¢ |
Restore price | 500¢ |
Unique Rule | When wearing this, you have +2 HP. |
Unique Rule | Once per day call resist against a stumble effect. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Shared Rule | This item has special Physrep requirements. |
Item | Heavy Armour |
---|---|
Market price | 1100¢ |
Restore price | 600¢ |
Unique Rule | When wearing this, you have +3 HP. |
Unique Rule | Once per day call resist against a stumble effect. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Item | Massive/Heavy Armour |
---|---|
Market price | 1600¢ |
Restore price | 700¢ |
Unique Rule | When wearing this, you have +3 HP. |
Unique Rule | Once after every short rest you can call resist against a stumble effect. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Shared Rule | This item has special Physrep requirements. |
Item | Massive Armour |
---|---|
Market price | 2100¢ |
Restore price | 800¢ |
Unique Rule | When wearing this, you have +4 HP. |
Unique Rule | Once after every short rest you can call resist against a stumble effect. |
Unique Rule | This armour only fits the original owner. Pay the restore price to refit the item. |
Large | This item is large. |
Shared Rule | When you drop to 0 HP or lower, add 1 counter. |
Shared Rule | When this item has 3 counters it is broken and cannot be worn. |
Shared Rule | This item has special Physrep requirements. |
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