People with the crafters skill take raw material and time and turn them into usable items.
=Skill | Crafter 1 |
=Points | 5 |
=Unique Rule | Spend 1ℜ to craft items worth up to 40¢. |
=Unique Rule | You can sell items you craft for 61% of the market price during downtime. |
=Shared Rule | When crafting items spend half the items' worth in material cost. |
=Shared Rule | You require a pattern for any item you craft. |
=Details | You are a journeyman level craftsman. |
=Level | Upgrade to Level 2 by training 5 points. |
=Skill | Crafter 2 |
=Points | 10 |
=Unique Rule | Spend 1ℜ to craft items worth up to 50¢. |
=Unique Rule | You can sell items you craft for 62% of the market price during downtime. |
=Unique Rule | You now spend 500¢ per month on your standard of living. |
=Shared Rule | When crafting items spend half the items' worth in material cost. |
=Shared Rule | You require a pattern for any item you craft. |
=Details | You are an Expert level craftsman. |
=Level | Upgrade to Level 3 by training 6 points. |
=Skill | Crafter 3 |
=Points | 16 |
=Unique Rule | Spend 1ℜ to craft items worth up to 60¢. |
=Unique Rule | You can sell items you craft for 63% of the market price during downtime. |
=Unique Rule | You now spend 600¢ per month on your standard of living. |
=Shared Rule | When crafting items spend half the items' worth in material cost. |
=Shared Rule | You require a pattern for any item you craft. |
=Details | You are a Master level craftsman. |
The Artesian crafter skill is used get extra profit by making the items you create more aesthetically pleasing and marketing them to rich clients.
=Skill | Artesian Crafter |
=Points | 5 |
=Unique Rule | The price that you can sell items that you craft for is heightened by 1%. |
=Details | The items that you craft are especially innovative or aesthetically pleasing. This makes them highly valued by certain buyers. |
People with the repairman skill are crafters specialized in making broken items whole again. Some items are so valuable that you don't want to buy a new one every time it breaks. These items should be repaired or reforged instead. This takes time and money and there is a chance it might fail.
=Skill | Repairman |
=Points | 1 |
=Unique Rule | To repair an item, spend half the restore price and 1ℜ per 20¢ of the amount you spend. There is a 80% chance the item is restored. If not, you can try again. |
=Shared Rule | You can buy this skill up to 5 times. Every time you buy it again the chance of success is increased by 5%. |
=Shared Rule | You require the pattern of the item you are repairing. |
=Details | You can attempt to repair broken items. |
Jury rigging is the art of taking a broken item and patching it up in the field in such a manner that it will probably survive the next encounter.
=Skill | Jury rigging |
=Points | 4 |
=Unique Rule | Spend 5 minutes and 5% of the market price of the item worth of jury rigging material. |
=Unique Rule | After this a weapon or shield can be used again until its owners next short rest. The first time its toughness is lowered by 1 until it is repaired. |
=Unique Rule | After this an armour can be used again until its owners next short rest. Every time it provides 1 less HP until it is repaired. |
=Shared Rule | You require the pattern of the item you are jury rigging |
=Details | You can take most broken items and make them work for at least one more fight. |
=Skill | Salvaging |
=Points | 1 |
=Unique Rule | Spend 5 minutes on a single broken item. The broken item is removed from the game and you gain 25% of it's market price worth of jury rigging material. |
=Shared Rule | You require the pattern of the item you are salvaging |
=Details | Repairing them and selling them might net you more money, but you need the materials now. |
=Item | Jury rigging material |
=Market price | Var |
=Unique Rule | This item can be used to temporarily repair broken items with the Jury rigging skill. |
=Shared Rule | Write the worth of the material you currently have on you on this card in ¢. |
=Physrep | Scraps of leather, small pieces of wood or metal, rope, etc. |
- Printvriendelijke versie
- Login of registreer om te reageren