Conditions

Conditions

Conditions are states a character can be in. These conditions generally last for a certain limited amount of time and can have statistical and limiting effect on your characters actions.

Prone

Your character is prone. You cannot walk (but can stand up, or crawl). Attacking is difficult from this position and you recieve a -2 conditional penalty on any melee attack. You receive a -4 conditional penalty on any ranged attack.

You receive a -2 conditional penalty on your dodge against melee attacks. Any enemy receives a -2 conditional penalty on ranged attacks against you.

Sleeping

You are prone and helpless.

Helpless

You cannot perform any action or defend yourself in any way including dodging.

Confused

You cannot perform any actions apart from mumbling questions, this includes dodging.

Dying

You are prone and helpless. If you are not healed within 10 minutes, you die.

Blinded

You receive a -5 conditional penalty on weapon skills, agility and dodge.

Fear

Every turn you must move at least one position away from the origin of the fear for as long as it remains in sight.

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Laatst aangepast op ma, 16/08/2021 22:50 door Brian Bors
Aangemaakt op ma, 23/11/2009 23:41 door Anoniem

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