Conditions
Conditions are states a character can be in. These conditions generally last for a certain limited amount of time and can have statistical and limiting effect on your characters actions.
Prone
Your character is prone. You cannot walk (but can stand up, or crawl). Attacking is difficult from this position and you recieve a -2 conditional penalty on any melee attack. You receive a -4 conditional penalty on any ranged attack.
You receive a -2 conditional penalty on your dodge against melee attacks. Any enemy receives a -2 conditional penalty on ranged attacks against you.
Sleeping
You are prone and helpless.
Helpless
You cannot perform any action or defend yourself in any way including dodging.
Confused
You cannot perform any actions apart from mumbling questions, this includes dodging.
Dying
You are prone and helpless. If you are not healed within 10 minutes, you die.
Blinded
You receive a -5 conditional penalty on weapon skills, agility and dodge.
Fear
Every turn you must move at least one position away from the origin of the fear for as long as it remains in sight.
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