This section contains all special rules. Special rules are things that modify the base flow of the combat system, for example modifying the sequence of actions during a turn.
Tactics
Different styles of fighting during a combat.
Initiative Manipulation
Change the order in which turns are played out.
Conditions
Different states for combatants.
Environment
What effect does environment have on the combat?
Hero Points
Special rewards used to perform exceptional things.
Willpower
Put a little extra effort into your actions.
- Printer-friendly version
- Log in or register to post comments