The skill Battlefield surgery is used to treat life threatening injuries. This skill requires a deck of cards called the "complication deck". After trying to heal a person you draw a card from the complication deck to see what happens.
=Skill | Battlefield surgery 1 |
=Requires | Stitching And Bandaging |
=Points | 3 |
=Unique Rule | You can try and stabilize dying patients. Draw a card at random for your complication deck and do what it says. |
=Shared Rule | When you start to work on a patient they do not lose consciousness or die unless a complication card says differently. |
=Downtime Rule | Higher levels of this skill have a better complication deck. |
=Details | You know how to stop people from bleeding to death if it isn't all that bad yet but as soon as people slip into unconsciousness you don't know what to do. |
=Level | Upgrade to Level 2 by training 3 points |
=Skill | Battlefield surgery 2 |
=Requires | Stitching And Bandaging |
=Points | 6 |
=Unique Rule | You can try and stabilize dying patients. Draw a card at random for your complication deck and do what it says. |
=Shared Rule | When you start to work on a patient they do not lose consciousness or die unless a complication card says differently. |
=Downtime Rule | Higher levels of this skill have a better complication deck. |
=Details | You know how to fix all sorts of battlefield related injuries. Even when people have slipped into unconsciousness you know what to do although it does take considerable strain not to panic. |
=Level | Upgrade to Level 3 by training 4 points |
=Skill | Battlefield surgery 3 |
=Requires | Stitching And Bandaging |
=Points | 10 |
=Unique Rule | You can try and stabilize dying patients. Draw a card at random for your complication deck and do what it says. |
=Shared Rule | When you start to work on a patient they do not lose consciousness or die unless a complication card says differently. |
=Downtime Rule | Higher levels of this skill have a better complication deck. |
=Details | Your expertise knowledge and theoretic keeps your head cool while working on a patient. You only panic slightly when they are already unconscious when you arrive. |
All the other skills in this section enhance the use of the battlefield surgery skill above.
Experienced surgery decreasing the willpower the patient loses from complication cards.
=Skill | Experienced surgery 1 |
=Points | 3 |
=Unique Rule | You are better at performing battlefield surgery: The patient loses 1 less WP from your complication cards (but always loses at least 1). |
=Details | You have seen some blood and guts in your time. You know how to handle this. |
=Level | Upgrade to Level 2 by training 3 points |
=Skill | Experienced surgery 2 |
=Points | 6 |
=Unique Rule | You are better at performing battlefield surgery: The patient loses 2 less WP from your complication cards (but always loses at least 1). |
=Details | You have seen grown man cry for their mothers and pray to their gods, but you keep pulling them trough. |
=Level | Upgrade to Level 3 by training 3 points |
=Skill | Experienced surgery 3 |
=Points | 9 |
=Unique Rule | You are better at performing battlefield surgery: The patient loses 3 less WP from your complication cards (but always loses at least 1). |
=Details | You have lost count of the amount of lives you have saved. Your experience will save some more. |
Surgeon assistant is a skill that will enable several healers to heal one patient, decreasing the willpower he loses from complication cards even further.
=Skill | Surgeon assistant 1 |
=Requires | Stitching And Bandaging (any level) |
=Points | 1 |
=Unique Rule | You can help perform battlefield surgery (you have to be present from beginning to end, only two people can help at maximum) this has the following effect: The patient loses 1 less WP from complication cards (but always loses at least 1). |
=Details | You know what to hand when the healer asks for it and know where to apply pressure without anyone telling you. |
=Level | Upgrade to Level 2 by training 3 points |
=Skill | Surgeon assistant 2 |
=Requires | Stitching And Bandaging (any level) |
=Points | 4 |
=Unique Rule | You can help perform battlefield surgery (you have to be present from beginning to end, only two people can help at maximum) this has the following effect: The patient loses 2 less WP from complication cards (but always loses at least 1). |
=Details | You can give the needed equipment even before the surgeon asks for it and work on some other wounds he missed on the side. |
Helping hands is a skill with which you can make an unskilled person help you with healing a person in much the same way a surgeon assistant would.
=Skill | Helping hands 1 |
=Requires | Battlefield surgery (Any level) |
=Points | 2 |
=Unique Rule | You can instruct a single person to help you perform battlefield surgery (the person needs to be present from beginning to end) this has the following effect: The patient loses 1 less WP from complication cards (but always loses at least 1). |
=Details | You can ask any unskilled lowlife on how to hand you certain equipment and how to keep pressure on certain wounds. |
=Level | Upgrade to Level 2 by training 3 points |
=Skill | Helping hands 2 |
=Requires | Battlefield surgery (Any level) |
=Points | 5 |
=Unique Rule | You can instruct up to two people to help you perform battlefield surgery (the helpers need to be present from beginning to end) this has the following effect: The patient loses 1 less WP from complication cards per person helping you (but always loses at least 1). |
=Details | You can keep order and discipline around the surgery table and make sure nobody panics. |
Focused surgery reduces willpower the patient loses in exchange for willpower payed by the surgeon. This can even be used to stop the patient from falling to 0 willpower at the last moment.
=Skill | Focused surgery 1 |
=Points | 3 |
=WP | 2 |
=Unique Rule | Spend 2 WP during the use of battlefield surgery or helping hand: One WP the patient loses is negated. You can use this 1 time during every use of battlefield surgery. |
=Details | At the expense of your own emotional well being you go beyond the call of duty to help this particular patient. |
=Level | Upgrade to Level 2 by training 3 points |
=Skill | Focused surgery 2 |
=Points | 6 |
=WP | 2 |
=Unique Rule | Spend 2 WP during the use of battlefield surgery or helping hand: One WP the patient loses is negated. You can use this 2 times during every use of battlefield surgery. |
=Details | At the expense of possibly your own sanity, you pour everything you have into this important patient. |
=Level | Upgrade to Level 3 by training 3 points |
=Skill | Focused surgery 3 |
=Points | 9 |
=WP | Var |
=Unique Rule | Spend 1 WP during the use of battlefield surgery or helping hand: One WP the patient loses is negated. You can use this 2 times during every use of battlefield surgery. The second time you use this skill it costs 2 WP. |
=Details | THIS... ONE... SHALL... NOT... DIE!. |
=Level | Upgrade to Level 4 by training 3 points |
=Skill | Focused surgery 4 |
=Points | 12 |
=WP | Var |
=Unique Rule | Spend 1 WP during the use of battlefield surgery or helping hand: One WP the patient loses is negated. You can use this 3 times during every use of battlefield surgery. The second and third time you use this skill it costs 2 WP. |
=Details | You have a saintlike regard for your patients and might have given your own life for them if you could. |
Amputate is used as a last resort method of saving a patients life in exchange for losing a limb. Instead of dying they lose a limb and another complication card is pulled but the next few WP they lose during surgery will be negated (possibly saving their lives entirely).
=Skill | Amputate 1 |
=Points | 2 |
=Unique Rule | When a patient would die from a complication card, ignore the card and amputate a wounded limb instead (this only works if the patient isn't injured on the torso). Spend 4 minutes on this. |
=Unique Rule | Pick another card at random from the complication deck. |
=Unique Rule | The next 3 WP the patient loses during this surgery are negated. |
=Shared Rule | Give the patient the amputated limb condition when he survives. |
=Details | You crudely hack off the wounded limb, scorch the stump and pray. |
=Level | Upgrade to Level 2 by training 2 points |
=Skill | Amputate 2 |
=Points | 4 |
=Unique Rule | When a patient would die from a complication card, ignore the card and amputate a wounded limb instead (this only works if the patient isn't injured on the torso). Spend 4 minutes on this. |
=Unique Rule | Pick another card at random from the complication deck. |
=Unique Rule | The next 4 WP the patient loses during this surgery are negated. |
=Shared Rule | Give the patient the amputated limb condition when he survives. |
=Details | You know exactly where to cut to maximize the chance of survival and have some experience in burning wounds closed. |
=Level | Upgrade to Level 3 by training 2 points |
=Skill | Amputate 3 |
=Points | 6 |
=Unique Rule | When a patient would die from a complication card, ignore the card and amputate a wounded limb instead (this only works if the patient isn't injured on the torso). Spend 4 minutes on this. |
=Unique Rule | Pick another card at random from the complication deck. |
=Unique Rule | The next 5 WP the patient loses during this surgery are negated. |
=Shared Rule | Give the patient the amputated limb condition when he survives. |
=Details | You have sterilized equipment specifically designed to remove wounded limbs and perform this operation routinely. |
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