During combat, you can dodge a potential hit. The result of a d20 combined with your Dodge score is compared to the result of the attacker's attack roll. If your Dodge result is higher, the attack misses, if not, the attack hits and deals damage.
You receive a penalty to your dodge depending on your armour:
Armour Type | Penalty |
---|---|
Light Armour | -1e* |
Medium Armour | -2e* |
Heavy Armour | -3e* |
Shield | -1e |
* If you have the "Armourstacking" skill, the penalties for armour do not stack, instead, the highest applies.
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