Actions determine what you do during a round of combat. Actions take a predetermined amount of time. There are four basic types of actions: Free Actions, Half Actions, Full Actions and Reactive Actions. Free actions take almost no time and are therefore free, you can take as many of these as you like. Half actions take up half the time of a round. You can take two of these during a single round. Full actions take all the time of a round. Reactive actions are reactions on someone else's actions. You can take one of these during a round, regardless of your other actions.
Description | Action | Notes |
---|---|---|
= Attack related | ||
Attack | Half action | |
Use power | Varies | See "Powers" |
Cast spell | Full action | Includes a touch attack, if necessary. You can also move one position during this action. |
Taunt | Half action | See "Charisma" |
= Movment related | ||
Move a position | Half action | |
Stand up from prone | Half action | |
Crawl to another position | Full action | |
= Item related | ||
Draw a weapon | Half action | Weapon is assumed to be easily drawable, otherwise see Draw Item |
Draw an arrow | Half action | You need to draw an arrow before being able to shoot |
Draw throwing weapons (Two) | Half action | You now have two throwing weapons drawn and can use them to attack |
Draw an item | Full action | |
Put a weapon away | Half action | Weapon is assumed to be easily put away, otherwise see Put an item away. |
Put an item away | Full action | |
Drop item | Free action | |
Pick up item | Half action | |
= Free actions | ||
Speak a few lines | Free action | |
Guard an exit | Free action | Forces enemies to first defeat or evade you before entering another position. See movement. |
Use hero-point | Free action | |
Use willpower | Free action |
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